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The History of Classic Video Games - The CD-ROM Revolution

By D.S. Cohen, About.com

After the rebirth of console gaming the industry grows even larger than before, but it starts a race for new innovations and more advance technology to beat the competition. Soon video game makers adopt the computer’s most powerful software storage device, the CD-ROM. Not only far less expensive to manufacturer than cartridges, CD-ROMs can hold more information and pull the programming off the disc as needed. This allows for higher quality graphics, more elaborate gameplay and richer content.

1999 - Dreamcast Fails and EverQuest Launches

  • Sega releases the Dreamcast in the United States. Although it gets off to a strong start, sales immediately drop when Sony releases the PlayStation 2 in 2001. This causes Sega to cease production of the Dreamcast and pull out of the console market completely. Like Atari they stick with publishing video games for other systems.
  • Sony launches the most successful MMOG of the time, EverQuest, finally giving the genre credibility in the marketplace.

2001 - The Third Generation of Handhelds

  • Nintendo releases the Game Boy Advance (GBA) , the final gaming system to produce all 2D games in a classic style. The GBA is also the system with the most ports of classic video games including the Nintendo Game & Watch and popular NES, SNES and N64 titles.

2005 - The Next-Gen Consoles Begin

2006 - Next Gen Consoles Continue

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